Image to GLB Converter

Go straight from a 2D image to a web-ready GLB. Every file is meshopt-compressed with WebP textures — typically under 10 MB — so it loads fast in model viewers, AR experiences, and e-commerce 3D.

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Web-optimized by default

Meshopt compression plus WebP textures cut a ~50 MB raw export down to roughly 7 MB without visible quality loss.

Standards-compliant glTF

Valid glTF 2.0 binary that works with three.js, Babylon.js, <model-viewer>, Unity, Unreal, and every modern glTF importer.

PBR materials included

Base color, metallic and roughness are baked in — your GLB looks right under any lighting, out of the box.

How to convert an image to GLB

  1. 1

    Upload your image (PNG, JPG or WebP).

  2. 2

    AI reconstructs the 3D mesh and bakes compressed textures.

  3. 3

    Download the GLB and drop it into your scene or viewer.

FAQ

Why GLB instead of OBJ or FBX?

GLB packs mesh, textures and materials into one compact binary file — the standard for web 3D and AR. OBJ/FBX export is on our roadmap.

How small are the files?

Standard-quality models are typically 5–10 MB after compression; HD models with 4K textures are larger but still web-friendly.

Related tools

Get your first GLB free

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