Image to GLB Converter
Go straight from a 2D image to a ready-to-use GLB — one binary that packs mesh, textures and PBR materials together. Standard glTF 2.0, so it drops into model viewers, WebXR, and e-commerce 3D with nothing to convert.
One file, everything inside
Mesh, textures and PBR materials packed into a single glTF 2.0 binary — no loose texture files to lose, no folder to zip. Drag one file into your engine and it just works.
Standards-compliant glTF
Valid glTF 2.0 binary that works with three.js, Babylon.js, <model-viewer>, Unity, Unreal, and every modern glTF importer.
PBR materials included
Base color, metallic and roughness are baked in — your GLB looks right under any lighting, out of the box.
How to convert an image to GLB
- 1
Upload your image (PNG, JPG or WebP).
- 2
AI reconstructs the 3D mesh and bakes PBR textures.
- 3
Download the GLB and drop it into your scene or viewer.
Made with Image to 3D Model
Real models generated from a single photo — pick any and spin it in 3D.
FAQ
Can I export OBJ or FBX too?
Yes. GLB is the default — it packs mesh, textures and materials into one binary, ideal for web 3D and AR — but you're not locked in: export the same model to OBJ, FBX, STL, or USDZ with one click.
Are the GLB files compressed?
The download is intentionally left uncompressed — standard glTF 2.0 with PNG textures — so it opens everywhere without special extensions that some tools reject. In your browser the preview is draco-compressed for instant loading; if you need a smaller file for the web, you can compress the download yourself (e.g. with gltf-transform) with no quality loss.