Image to GLB Converter
Go straight from a 2D image to a web-ready GLB. Every file is meshopt-compressed with WebP textures — typically under 10 MB — so it loads fast in model viewers, AR experiences, and e-commerce 3D.
Convert an image nowWeb-optimized by default
Meshopt compression plus WebP textures cut a ~50 MB raw export down to roughly 7 MB without visible quality loss.
Standards-compliant glTF
Valid glTF 2.0 binary that works with three.js, Babylon.js, <model-viewer>, Unity, Unreal, and every modern glTF importer.
PBR materials included
Base color, metallic and roughness are baked in — your GLB looks right under any lighting, out of the box.
How to convert an image to GLB
- 1
Upload your image (PNG, JPG or WebP).
- 2
AI reconstructs the 3D mesh and bakes compressed textures.
- 3
Download the GLB and drop it into your scene or viewer.
FAQ
Why GLB instead of OBJ or FBX?
GLB packs mesh, textures and materials into one compact binary file — the standard for web 3D and AR. OBJ/FBX export is on our roadmap.
How small are the files?
Standard-quality models are typically 5–10 MB after compression; HD models with 4K textures are larger but still web-friendly.